|nosoop 3eb59e4300 Update Windows signature||1 month ago|
|gamedata||1 month ago|
|scripting||2 years ago|
|.gitignore||2 years ago|
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|LICENSE||2 years ago|
|README.md||2 years ago|
Patches the game's taunt handling so bots are able to use taunt items.
This is a cleaner patch compared to the one that was originally in Bot Weapon Randomizer.
The plugin does a few things:
taunt (1...8)) when no partner is nearby. This will always result in a call to
CTFPlayer::PlayTauntSceneFromItem(). Normal taunts (e.g.
taunt 0) will always use the weapon taunt.
CTFPlayer::PlayTauntSceneFromItem()is pre-hooked for a null check; if a null pointer was passed in then the plugin will create a taunt item and set the argument to that instead.
This is a plugin mainly intended for use in Pikachu's Canadian Server of Romance and Drama.
While I'm happy if you find some useful code for your own plugins, I can't provide any support for said code, nor will I offer any guarantees that the plugin will remain usable outside of its main use.