Turns human clients into TFBots with toggleable bot logic.
|  | %!s(int64=7) %!d(string=hai) anos | |
|---|---|---|
| gamedata | %!s(int64=7) %!d(string=hai) anos | |
| scripting | %!s(int64=7) %!d(string=hai) anos | |
| .gitignore | %!s(int64=7) %!d(string=hai) anos | |
| LICENSE | %!s(int64=7) %!d(string=hai) anos | |
| README.md | %!s(int64=7) %!d(string=hai) anos | 
Turns human clients into TFBots with toggleable bot logic.
This is done by hooking the game's ClientPutInServer function and allocating a CTFBot
instead of the standard player entity, as well as fixing some of the other side-effects of
having that kind of setup.