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+/**
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+ * [CSRD] Simple Chat Processor
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+ *
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+ * Simple Chat Processor almost-compatible library for TF2.
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+ * Attempts to fix the one-recipient SayText2 messages, and does not depend on server-side
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+ * localization nonsense (i.e., everyone sees messages in their language).
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+ */
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+#pragma semicolon 1
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+#include <sourcemod>
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+
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+#include <sdkhooks>
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+
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+#pragma newdecls required
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+
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+#define PLUGIN_VERSION "0.0.0"
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+public Plugin myinfo = {
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+ name = "[CSRD] Simple Chat Processor",
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+ author = "nosoop (based off of Simple Plugins' implementation)",
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+ description = "Simple Chat Processor almost-compatible library for TF2-specific fixes.",
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+ version = PLUGIN_VERSION,
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+ url = "https://git.csrd.science/"
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+}
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+
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+#define PACKED_TOKEN_DELIMITER ":"
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+
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+#define CHATFLAGS_INVALID 0b0000
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+#define CHATFLAGS_ALL 0b0001
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+#define CHATFLAGS_TEAM 0b0010
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+#define CHATFLAGS_SPEC 0b0100
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+#define CHATFLAGS_DEAD 0b1000
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+
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+public APLRes AskPluginLoad2(Handle hPluginSelf, bool late, char[] error, int maxlen) {
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+ MarkNativeAsOptional("GetUserMessageType");
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+ CreateNative("GetMessageFlags", Native_GetMessageFlags);
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+ RegPluginLibrary("scp");
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+
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+ return APLRes_Success;
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+}
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+
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+// Holds player-unique messages sent in the current frame.
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+StringMap g_QueuedMessages[MAXPLAYERS+1];
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+
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+Handle g_fwdOnChatMessage, g_fwdOnChatMessagePost;
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+
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+int g_ChatFlags;
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+
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+public void OnPluginStart() {
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+ UserMsg umSayText2 = GetUserMessageId("SayText2");
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+ if (umSayText2 != INVALID_MESSAGE_ID) {
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+ HookUserMessage(umSayText2, OnSayText2, true);
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+ } else {
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+ SetFailState("Game does not use SayText2.");
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+ }
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+
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+ g_fwdOnChatMessage = CreateGlobalForward("OnChatMessage", ET_Hook, Param_CellByRef,
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+ Param_Cell, Param_String, Param_String);
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+ g_fwdOnChatMessagePost = CreateGlobalForward("OnChatMessage_Post", ET_Ignore, Param_Cell,
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+ Param_Cell, Param_String, Param_String);
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+
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+ for (int i = 1; i < MaxClients; i++) {
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+ if (IsClientInGame(i)) {
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+ OnClientPutInServer(i);
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+ }
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+ }
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+}
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+
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+public void OnClientPutInServer(int client) {
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+ g_QueuedMessages[client] = new StringMap();
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+ SDKHook(client, SDKHook_PostThink, OnClientThinkPost);
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+}
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+
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+public void OnClientDisconnect(int client) {
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+ if (g_QueuedMessages[client]) {
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+ if (g_QueuedMessages[client].Size > 0) {
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+ // delete remaining queued messages, don't bother sending
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+ StringMapSnapshot messages = g_QueuedMessages[client].Snapshot();
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+
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+ for (int m = 0; m < messages.Length; m++) {
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+ char packedMessage[192];
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+ messages.GetKey(m, packedMessage, sizeof(packedMessage));
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+
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+ ArrayList clientList;
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+ g_QueuedMessages[client].GetValue(packedMessage, clientList);
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+
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+ delete clientList;
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+ }
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+ g_QueuedMessages[client].Clear();
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+ }
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+ delete g_QueuedMessages[client];
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+ }
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+}
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+
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+public Action OnSayText2(UserMsg id, Handle buffer, const int[] clients, int nClients,
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+ bool reliable, bool init) {
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+ BfRead bitbuf = view_as<BfRead>(buffer);
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+
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+ int author = bitbuf.ReadByte();
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+
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+ if (!author) {
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+ return Plugin_Continue;
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+ }
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+
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+ bool bChat = bitbuf.ReadByte() != 0;
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+
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+ char localizationToken[32];
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+ bitbuf.ReadString(localizationToken, sizeof(localizationToken));
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+
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+ if (StrContains(localizationToken, "TF_Chat_") == -1) {
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+ return Plugin_Continue;
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+ }
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+
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+ if (!GetChatMessageFlags(localizationToken)) {
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+ return Plugin_Continue;
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+ }
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+
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+ char name[MAX_NAME_LENGTH];
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+ bitbuf.ReadString(name, sizeof(name));
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+
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+ char message[128];
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+ bitbuf.ReadString(message, sizeof(message));
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+
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+ /**
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+ * Pack messages based on localization token and message.
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+ * Any new similar usermessages in the same frame (matching message and flags) get their
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+ * recipients added to the same entry.
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+ */
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+ char packedMessage[192];
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+ Format(packedMessage, sizeof(packedMessage), "%s" ... PACKED_TOKEN_DELIMITER ... "%s",
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+ localizationToken, message);
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+
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+ ArrayList recipients;
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+
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+ if (!g_QueuedMessages[author].GetValue(packedMessage, recipients)) {
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+ recipients = new ArrayList();
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+ g_QueuedMessages[author].SetValue(packedMessage, recipients);
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+ }
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+
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+ for (int i = 0; i < nClients; i++) {
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+ recipients.Push(clients[i]);
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+ }
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+
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+ return Plugin_Handled;
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+}
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+
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+public void OnClientThinkPost(int client) {
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+ /**
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+ * Iterate through all queued messages from OnSayText2
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+ */
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+ if (g_QueuedMessages[client].Size > 0) {
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+ StringMapSnapshot messages = g_QueuedMessages[client].Snapshot();
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+
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+ for (int m = 0; m < messages.Length; m++) {
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+ char packedMessage[192], localizationToken[32], message[128];
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+ messages.GetKey(m, packedMessage, sizeof(packedMessage));
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+
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+ ArrayList clientList;
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+
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+ g_QueuedMessages[client].GetValue(packedMessage, clientList);
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+
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+ // unpack localization and message from key
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+ strcopy(localizationToken, StrContains(packedMessage, PACKED_TOKEN_DELIMITER) + 1,
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+ packedMessage);
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+ strcopy(message, sizeof(message), packedMessage[strlen(localizationToken) + 1]);
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+
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+ char name[MAX_NAME_LENGTH + 1];
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+ GetClientName(client, name, sizeof(name));
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+
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+ // Prepare chat message flags.
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+ g_ChatFlags = GetChatMessageFlags(localizationToken);
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+
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+ // Forward call.
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+ Action forwardResult = ForwardOnChatMessage(client, clientList, name, sizeof(name),
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+ message, sizeof(message));
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+
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+ // Proceed to display message on continue or changed, else drop message.
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+ if (forwardResult < Plugin_Handled) {
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+ // convert ArrayList to client array
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+ int clients[MAXPLAYERS + 1], nClients;
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+ for (int i = 0; i < clientList.Length; i++) {
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+ clients[nClients++] = clientList.Get(i);
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+ }
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+
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+ SayText(client, clients, nClients, localizationToken, name, message);
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+
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+ ForwardOnChatMessagePost(client, clientList, name, message);
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+ }
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+ delete clientList;
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+
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+ g_ChatFlags = CHATFLAGS_INVALID;
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+ }
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+ delete messages;
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+
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+ g_QueuedMessages[client].Clear();
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+ }
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+}
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+
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+Action ForwardOnChatMessage(int &author, ArrayList clientList, char[] name, int nameLength,
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+ char[] message, int messageLength) {
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+ Action forwardResult;
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+ Call_StartForward(g_fwdOnChatMessage);
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+ Call_PushCellRef(author);
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+ Call_PushCell(clientList);
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+ Call_PushStringEx(name, nameLength,
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+ SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
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+ Call_PushStringEx(message, messageLength,
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+ SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
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+
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+ int error = Call_Finish(forwardResult);
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+
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+ if (error) {
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+ ThrowNativeError(error, "Forward failed");
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+ return Plugin_Stop;
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+ }
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+ return forwardResult;
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+}
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+
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+void ForwardOnChatMessagePost(int author, ArrayList clientList, const char[] name,
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+ const char[] message) {
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+ Call_StartForward(g_fwdOnChatMessagePost);
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+ Call_PushCell(author);
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+ Call_PushCell(clientList);
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+ Call_PushString(name);
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+ Call_PushString(message);
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+
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+ int error = Call_Finish();
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+ if (error) {
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+ ThrowNativeError(error, "Forward failed");
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+ }
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+}
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+
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+public int Native_GetMessageFlags(Handle hPlugin, int argc) {
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+ return g_ChatFlags;
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+}
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+
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+int GetChatMessageFlags(const char[] localizationToken) {
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+ int chatFlags;
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+ if (StrContains(localizationToken, "all", false) != -1) {
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+ // send to all players, living and dead
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+ chatFlags |= CHATFLAGS_ALL;
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+ }
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+ if (StrContains(localizationToken, "team", false) != -1) {
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+ // send only to players on the same team
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+ chatFlags |= CHATFLAGS_TEAM;
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+ }
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+ if (StrContains(localizationToken, "spec", false) != -1) {
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+ // send only to players in spec
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+ chatFlags |= CHATFLAGS_SPEC;
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+ }
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+ if (StrContains(localizationToken, "dead", false) != -1) {
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+ // send to dead players and team members only
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+ chatFlags |= CHATFLAGS_DEAD;
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+ }
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+ return chatFlags;
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+}
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+
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+void SayText(int author, int[] clients, int nClients,
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+ const char[] localizationToken, const char[] name, const char[] message) {
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+ Handle buffer = StartMessage("SayText2", clients, nClients,
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+ USERMSG_RELIABLE | USERMSG_BLOCKHOOKS);
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+
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+ BfWrite bitbuf = view_as<BfWrite>(buffer);
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+
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+ bitbuf.WriteByte(author);
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+ bitbuf.WriteByte(true);
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+ bitbuf.WriteString(localizationToken);
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+ bitbuf.WriteString(name);
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+ bitbuf.WriteString(message);
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+
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+ EndMessage();
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+}
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