|
@@ -7,6 +7,9 @@
|
|
/**
|
|
/**
|
|
* Controls type of achievement. Intended to be used when displaying the achievements in some
|
|
* Controls type of achievement. Intended to be used when displaying the achievements in some
|
|
* fashion (e.g., on a webpage).
|
|
* fashion (e.g., on a webpage).
|
|
|
|
+ *
|
|
|
|
+ * This has been deprecated; any applications wishing to integrate will have to understand the
|
|
|
|
+ * meaning of the metadata themselves.
|
|
*/
|
|
*/
|
|
enum AchievementStyle {
|
|
enum AchievementStyle {
|
|
AchievementStyle_Undefined = 0, // Style is undefined (may need to be custom-made).
|
|
AchievementStyle_Undefined = 0, // Style is undefined (may need to be custom-made).
|
|
@@ -88,7 +91,7 @@ methodmap CustomAchievement {
|
|
* the specified account.
|
|
* the specified account.
|
|
*
|
|
*
|
|
* There is no `CustomAchievement.Reset(int client)` by design as achievements are not meant
|
|
* There is no `CustomAchievement.Reset(int client)` by design as achievements are not meant
|
|
- * to be reset so often.
|
|
|
|
|
|
+ * to be reset so often; this is mainly intended as a built-in testing function.
|
|
*/
|
|
*/
|
|
public native void ResetByAccountID(int steamid3);
|
|
public native void ResetByAccountID(int steamid3);
|
|
}
|
|
}
|