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- #pragma semicolon 1
- #include <sourcemod>
- #include <sdktools>
- #include <tf2>
- #include <tf2_stocks>
- #pragma newdecls required
- #include <stocksoup/color_literals>
- #define PLUGIN_VERSION "1.4.0"
- public Plugin myinfo = {
- name = "[TF2] Bot Manager",
- author = "nosoop (forked from Dr. McKay)",
- description = "Allows for customization of TFBots",
- version = PLUGIN_VERSION,
- url = "http://csrd.science/"
- };
- ConVar cvarBotQuota;
- ConVar cvarBotJoinAfterPlayer;
- ConVar cvarGameLogic;
- ConVar cvarSupportedMap;
- ConVar cvarOnTeamsOnly;
- ConVar tf_bot_quota;
- ArrayList joiningBots; // userid
- Handle fwdBotAdd, fwdBotKick;
- public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max) {
- char game[64];
- GetGameFolderName(game, sizeof(game));
- if(!StrEqual(game, "tf")) {
- strcopy(error, err_max, "Bot Manager only works on Team Fortress 2");
- return APLRes_Failure;
- }
-
- RegPluginLibrary("botmanager");
- return APLRes_Success;
- }
- public void OnPluginStart() {
- LoadTranslations("csrd_botmanager.phrases");
-
- cvarBotQuota = CreateConVar("sm_bot_quota", "0", "Number of players to keep in the server");
- cvarBotJoinAfterPlayer = CreateConVar("sm_bot_join_after_player", "1",
- "If nonzero, bots wait until a player joins before entering the game.");
- cvarGameLogic = CreateConVar("sm_bot_game_logic", "1",
- "0 = use plugin logic when assigning bots, 1 = use game logic");
- cvarSupportedMap = CreateConVar("sm_bot_supported_map", "1",
- "If nonzero, bots will only be added on maps that have nav files");
- cvarOnTeamsOnly = CreateConVar("sm_bot_on_team_only", "1",
- "If nonzero, players will only be considered \"in-game\" if they're on a team for "
- ... "purposes of determining the bot count");
-
- tf_bot_quota = FindConVar("tf_bot_quota");
-
- HookEvent("player_connect_client", Event_PlayerConnect, EventHookMode_Pre);
- HookEvent("player_disconnect", Event_PlayerDisconnect, EventHookMode_Pre);
- HookEvent("player_team", Event_PlayerTeam, EventHookMode_Pre);
-
- joiningBots = new ArrayList();
-
- fwdBotAdd = CreateGlobalForward("Bot_OnBotAdd", ET_Single, Param_CellByRef, Param_CellByRef,
- Param_CellByRef, Param_String);
- fwdBotKick = CreateGlobalForward("Bot_OnBotKick", ET_Single, Param_CellByRef);
-
- ConVar cvar = FindConVar("tf_bot_quota_mode");
- cvar.SetString("normal");
- cvar.AddChangeHook(OnConVarChange);
-
- cvar = FindConVar("tf_bot_join_after_player");
- cvar.IntValue = 0;
- cvar.AddChangeHook(OnConVarChange);
- }
- public void OnConVarChange(ConVar convar, const char[] oldValue, const char[] newValue) {
- char name[64];
- convar.GetName(name, sizeof(name));
- if (StrEqual(name, "tf_bot_quota_mode")) {
- LogMessage("tf_bot_quota_mode cannot be changed while Bot Manager is running. tf_bot_quota_mode set to \"normal\".");
- SetConVarString(convar, "normal");
- } else if (StrEqual(name, "tf_bot_join_after_player")) {
- LogMessage("tf_bot_join_after_player cannot be changed while Bot Manager is running. tf_bot_join_after_player set to \"0\". Use sm_bot_join_after_player for similar functionality.");
- SetConVarInt(convar, 0);
- }
- }
- public void OnConfigsExecuted() {
- char buffer[64];
- GetCurrentMap(buffer, sizeof(buffer));
- Format(buffer, sizeof(buffer), "maps/%s.nav", buffer);
- if (FileExists(buffer, true) || !cvarSupportedMap.BoolValue) {
- CreateTimer(0.1, Timer_CheckBotNum, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
- } else {
- LogMessage("Bots are not supported on this map. Bot Manager disabled.");
- }
- }
- public void OnMapEnd() {
- tf_bot_quota.IntValue = 0; // Prevents an issue that happens at mapchange
- }
- public Action Timer_CheckBotNum(Handle timer) {
- if (GameRules_GetProp("m_nGameType") == 4) {
- // suspend bot checks during an active arena round
- switch (GameRules_GetRoundState()) {
- case RoundState_Stalemate, RoundState_TeamWin: {
- return Plugin_Continue;
- }
- }
- }
-
- int clients = GetValidClientCount();
- int actual = GetValidClientCount(false);
- int bots = GetBotCount();
- int realClients = clients - bots;
- if (realClients == 0 && cvarBotJoinAfterPlayer.BoolValue) {
- if(bots > 0) {
- RemoveBot();
- }
- return Plugin_Continue;
- }
- if (cvarBotQuota.IntValue >= MaxClients) {
- LogMessage("sm_bot_quota cannot be greater than or equal to maxplayers. Setting sm_bot_quota to \"%d\".", MaxClients - 1);
- cvarBotQuota.IntValue = MaxClients - 1;
- }
- if (clients < cvarBotQuota.IntValue && actual < (MaxClients - 1)) {
- AddBot();
- } else if (clients > cvarBotQuota.IntValue && bots > 0) {
- RemoveBot();
- }
- return Plugin_Continue;
- }
- int GetValidClientCount(bool excludeTeamsOnly = true) {
- int count = 0;
- for (int i = 1; i <= MaxClients; i++) {
- if (!IsClientInGame(i) || IsClientSourceTV(i) || IsClientReplay(i)) {
- continue;
- }
- // arena mode hacks
- if (excludeTeamsOnly && cvarOnTeamsOnly.BoolValue && (GetClientTeam(i) <= 1
- || (GameRules_GetProp("m_nGameType") == 4 && GetEntProp(i, Prop_Send, "m_bArenaSpectator")) )) {
- continue;
- }
- count++;
- }
- return count;
- }
- int GetBotCount() {
- int count = 0;
- for (int i = 1; i <= MaxClients; i++) {
- if (IsClientInGame(i) && !IsClientSourceTV(i) && !IsClientReplay(i) && IsFakeClient(i)) {
- count++;
- }
- }
- return count;
- }
- void AddBot() {
- TFTeam team = TFTeam_Unassigned;
-
- if (!cvarGameLogic.BoolValue) {
- if (GetTeamClientCount(2) < GetTeamClientCount(3)) {
- team = TFTeam_Red;
- } else {
- team = TFTeam_Blue;
- }
- }
-
- TFClassType class = TFClass_Unknown;
-
- if (!cvarGameLogic.BoolValue) {
- int numClass[TFClassType];
- GetClassCounts(team, numClass);
- if(!numClass[TFClass_Medic]) {
- class = TFClass_Medic;
- } else {
- static TFClassType iter[] = { TFClass_Scout, TFClass_Soldier, TFClass_Pyro,
- TFClass_DemoMan, TFClass_Heavy, TFClass_Engineer, TFClass_Sniper,
- TFClass_Spy };
-
- TFClassType lowest = TFClass_Scout;
- for (int i = 1; i < sizeof(iter); i++) {
- if (numClass[ iter[i] ] < numClass[lowest]) {
- lowest = iter[i];
- }
- }
- class = lowest;
- }
- }
-
- int difficulty = -1;
- char name[MAX_NAME_LENGTH];
-
- Call_StartForward(fwdBotAdd);
- Call_PushCellRef(class);
- Call_PushCellRef(team);
- Call_PushCellRef(difficulty);
- Call_PushStringEx(name, sizeof(name), SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY,
- SM_PARAM_COPYBACK);
- Call_Finish();
-
- char strDifficulty[16], strTeam[16], strClass[16];
-
- switch (difficulty) {
- case 0: strDifficulty = "easy";
- case 1: strDifficulty = "normal";
- case 2: strDifficulty = "hard";
- case 3: strDifficulty = "expert";
- }
-
- switch (team) {
- case TFTeam_Red: strTeam = "red";
- case TFTeam_Blue: strTeam = "blue";
- }
-
- switch (class) {
- case TFClass_Scout: strClass = "Scout";
- case TFClass_Soldier: strClass = "Soldier";
- case TFClass_Pyro: strClass = "Pyro";
- case TFClass_DemoMan: strClass = "Demoman";
- case TFClass_Heavy: strClass = "HeavyWeapons";
- case TFClass_Engineer: strClass = "Engineer";
- case TFClass_Medic: strClass = "Medic";
- case TFClass_Sniper: strClass = "Sniper";
- case TFClass_Spy: strClass = "Spy";
- }
-
- char quotedName[MAX_NAME_LENGTH + 2];
-
- ReplaceString(name, sizeof(name), "\"", "");
- if (strlen(name)) {
- Format(quotedName, sizeof(quotedName), "\"%s\"", name);
- }
-
- ServerCommand("tf_bot_add %s %s %s %s", strDifficulty, strTeam, strClass, quotedName); // count class team difficulty name (any order)
- }
- void GetClassCounts(TFTeam team, int numClass[TFClassType]) {
- for (int i = 1; i <= MaxClients; i++) {
- if (!IsClientInGame(i) || TF2_GetClientTeam(i) != team) {
- continue;
- }
- numClass[ TF2_GetPlayerClass(i) ]++;
- }
- }
- void RemoveBot() {
- int teamToKick;
- if (GetTeamClientCount(2) > GetTeamClientCount(3)) {
- teamToKick = 2;
- } else if (GetTeamClientCount(2) < GetTeamClientCount(3)) {
- teamToKick = 3;
- } else {
- teamToKick = GetRandomInt(2, 3);
- }
-
- int botKickCandidates[MAXPLAYERS + 1], numBots;
- for (int i = 1; i <= MaxClients; i++) {
- if (IsClientConnected(i) && !IsClientSourceTV(i) && !IsClientReplay(i) &&
- IsFakeClient(i) && GetClientTeam(i) == teamToKick) {
- botKickCandidates[numBots++] = i;
- }
- }
-
- if (!numBots) {
- return;
- }
-
- int bot = botKickCandidates[ GetRandomInt(0, numBots - 1) ];
-
- Call_StartForward(fwdBotKick);
- Call_PushCellRef(bot);
- Call_Finish();
-
- ServerCommand("tf_bot_kick \"%N\"", bot);
- }
- public Action Event_PlayerConnect(Event event, const char[] name, bool dontBroadcast) {
- if (event.GetBool("bot")) {
- joiningBots.Push(event.GetInt("userid"));
- event.BroadcastDisabled = true;
-
- // more arena hacks
- ServerCommand("namelockid %d 1", event.GetInt("userid"));
- }
- return Plugin_Continue;
- }
- public Action Event_PlayerDisconnect(Event event, const char[] name, bool dontBroadcast) {
- int client = GetClientOfUserId(event.GetInt("userid"));
- if (!client) {
- return Plugin_Continue;
- }
-
- if (IsFakeClient(client)) {
- event.BroadcastDisabled = true;
-
- char botDisplay[128];
- Format(botDisplay, sizeof(botDisplay), "\x07%06X%N\x01",
- GetTeamColor(GetClientTeam(client)), client);
- PrintColoredChatAll("%t", "game_bot_player_left_game", botDisplay);
- }
- return Plugin_Continue;
- }
- public Action Event_PlayerTeam(Event event, const char[] name, bool dontBroadcast) {
- int client = GetClientOfUserId(event.GetInt("userid"));
- if (!client) {
- return Plugin_Continue;
- }
- if (IsFakeClient(client)) {
- event.BroadcastDisabled = true;
- int pos;
- if ((pos = joiningBots.FindValue(GetClientUserId(client))) != -1) {
- joiningBots.Erase(pos);
-
- PrintToServer("BOT %N has joined the game", client);
-
- char botDisplay[128];
- Format(botDisplay, sizeof(botDisplay), "\x07%06X%N\x01",
- GetTeamColor(event.GetInt("team")), client);
-
- PrintColoredChatAll("%t", "game_bot_player_joined_game", botDisplay);
- }
- }
- return Plugin_Continue;
- }
- int GetTeamColor(int team) {
- switch(team) {
- case 1: {
- return 0xCCCCCC;
- }
- case 2: {
- return 0xFF4040;
- }
- case 3: {
- return 0x99CCFF;
- }
- }
- return 0x3EFF3E;
- }
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